Fable 2 – Oblivion 0
Thursday, October 30th, 2008After being subjected to many evangelical rants about how great Oblivion is I finally cracked and bought it a few months ago. For a game that was meant to be like a thousand angels dancing on your triple-core CPU it turned out to be a monotonous and thoroughly dispiriting gaming experience. I’ve just traded it in for Fable II and have, so far, come up with the following five reasons why Fable II will fill the world with joy and why Oblivion should go and hide until we forget it ever existed.
1. In Fable you can just start the game. Oblivion has a lengthy character customisation section at the start where you have to wade your way through scores of variables before you can go anywhere near the game proper. Fable II, on the other hand asks you if you want to play a male or female character. And that’s it. There’s still the potential for developing your character in Fable II but it comes through the choices your character makes during the game rather than being front-loaded.
2. The scenery in Oblivion looks like a Time Team re-enactment and, possibly because of the excessive character customisation, the people all look like Crimewatch photofits. It may also be something to do with the odd lighting in Oblivion which makes everything look pale and shiny but in combintation it makes the whole game feel completely souless. Fable II manages to have people who look like people and buildings that look real.
An Oblivion House: You can practically hear Tony Robinson’s voiceover
3. Fable is funny. Not always fall off your chair hilarious, granted, but it consistently raises a smile. There’s also an impressive dedication to detail, with even small incidental bits having had the same effort put into them. Oblivion is not funny. In fact I don’t think it even manages to be fun.
4. Oblivion penalises you in that old-school arcade you-lose-a-fight-you-lost-a-life way which makes very little sense in modern gaming where you don’t have to keep putting coins into the slot. Fable has sensibly realised that there’s no need for that. You get beaten up, you fall down, you get back up again.
5. The voice-acting in Fable is great. In terms of big names Oblivion has bit of Patrick Stewart and Fable II has a lot of Zoe Wanamaker. A fight (a thesp-off?) between those two would be a difficult one to call, although it would be great to see. In terms of the wider voice-acting, though, Fable is far better. There’s much more of it, the accents are convincing and the characters are interesting and believable – they have personalities rather than dialogue trees.
This list barely scratches the surface. There are other vital advantages that Fable II has over Oblivion that I haven’t even begun to cover. You have a dog in Fable, for example, and you can spend your time doing something other than obsessively micromanaging your tranch of statistics. However you cut it the evidence is clear, though: Oblivion loses.

